Edwin Isagholi | Resume
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The Art Institute of California

– Since 1998 to 2000

Associates Degree, Graphic Design


– Since April ‘12 to Present

Prepress Technician

Simultaneously streamlined multiple completions of projects in a timely manner by reviewing and preparing all incoming artwork for post-press with optimal quality and production.

⦿ Partnered with 7 multi-state project managers to ensure timely project fulfillment

⦿ Saved time and costs by introducing process improvements

⦿ Drove customer satisfaction by prioritizing time-sensitive orders and resolving complex requests and order discrepancies while exceeding client expectations

⦿ Ensured layout, panel, and die cut accuracy by determining and checking the product dimension, color and arrangement of illustrative material against the templates

⦿ Interfaced with staff, customers, and plant managers to update project status, share notes, and best practices, as well as reviewed final layouts for continuous improvement

⦿ Assembled final layouts for printing with zero workflow downtime

⦿ Leveraged desktop publishing software and partnered with customers to ensure conformity of job descriptions and company standards

⦿ Aided leadership during the executive decision-making process by generating issue and resolution reports for process improvements as well as corrective action-planning

JN Media

(Agency Longterm Contract to Hire)

– Nov ‘08 to Aug ’09

Served as a freelance graphic designer, successfully supporting leadership in a multitude of creative positions

⦿ Supported the Eternal Space project build, a virtual graveyard containing hundreds of landscape choices for clients to share videos and comments and procure items for placement onto gravesites

⦿ Photographed nature shots, Southern California landscapes, and products for creative project content usage

⦿ Served as the layout artist and mate-pairing specialist of 2D landscapes

⦿ Completed product photography practices, including heavy masking and item retouching for usage in landscape builds and customer punchers on the gravesites

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– Mar ‘11 to Aug ’11

(Agency Short-term)

Ensured optimal quality assurance by developing 3D projects for advertising industry clients.

⦿ Partnered with clients during reviews to implement corrective action-planning and change/update accommodations to ensure optimal customer satisfaction

⦿ Optimized QA by diagnosing and troubleshooting issues to support departmental asset relinquishment

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– Apr ‘11 to May ’11


Supported a short film project about Karl Wallenda’s first high wire performance and origination

⦿ Leveraged Nuke to composite green-screen backgrounds, wire removal, multi-channel compositing, color-correction and rotoscope.

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– Jan ‘10 to Feb ’10

(Agency Short-term)

Aided leadership with client deliverables by recreating high-resolution images from layout artist mockups on projects such as the NBA2K11 video game cover and the K-Swiss advertising campaign.


⦿ Drove K-Swiss client retention by effectively executing mockup project fulfillment that exceeded expectations

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– March ‘04 to Jul ’08

Digital Imaging Technician

Developed automotive images through digital photographic and 3D rendering elements.

⦿ Trained employees and implemented processes to produce and maintain optimal work quality

⦿ Successfully completed color-correction/balancing utilizing Adobe Photoshop and various software applications

⦿ Automated information retrieval by archiving a high-volume of automotive assets

⦿ Saved workflow time by developing automated actions and supervising special high-end client project to completion in a timely manner

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